Latest Updates
- Quests can be set to trigger a specific item to drop while skilling or while in combat. This covers skilling, exploration, dungeons, and events.
- Backend was setup to enforce untradeable items, this will block specific items from being sold/bought in the auction house or deposited into guild or shared banks.
- Premium shop auto switches to your main character to prevent issues with any purchases. I'll be working on making banners/profile icons n other similar purchases account bound/cross-character
- Backend was setup to enforce untradeable items, this will block specific items from being sold/bought in the auction house or deposited into guild or shared banks.
- Premium shop auto switches to your main character to prevent issues with any purchases. I'll be working on making banners/profile icons n other similar purchases account bound/cross-character
- Corchorus (Jute) added to locations: Fenworth and Dawnforge
- Flax Stalks added to locations: Sandbarrow Crossing and Stonegate
- Moonbeam Willow added to locations: Isle of Lost Souls, Ent Fortress, and Woodard Keep
- Cotton Bolls added to locations: Riverside, and Hollowridge
- Hunting Quest items fixed for turn in requirements
- Multiple of the hunting animals drops were lowered
- Bank styling adjusted so the bank window stopped getting squished
- Flax Stalks added to locations: Sandbarrow Crossing and Stonegate
- Moonbeam Willow added to locations: Isle of Lost Souls, Ent Fortress, and Woodard Keep
- Cotton Bolls added to locations: Riverside, and Hollowridge
- Hunting Quest items fixed for turn in requirements
- Multiple of the hunting animals drops were lowered
- Bank styling adjusted so the bank window stopped getting squished
Just a heads up I wont be releasing a devblog tonight. Got a bit done this week but a majority of the week was spent working on the admin panel. Im bringing someone on to help with content so a lot of things needed to be changed on the backend to allow for that to happen. Hope yall have a wonderful night!
Side note, next week im moving back to exploration to finish that up ^_^
Side note, next week im moving back to exploration to finish that up ^_^
- Map now defaults details panel to your current location
- Fixed location types on map
- Travel banner got restyled
- Details panel got styling changes, no longer covers notifications or character switcher
- Character Switcher got styling changes
- Fixed map close/open details panel toggle
- Fixed flicker issue with activity status on topnav
- When traveling you will no longer be able to skill
- When you begin a travel it will now auto cancel your current task
- Status panel now shows traveling and cancel function
- Fixed mobile UI for the toggle inventory
- Fixed location types on map
- Travel banner got restyled
- Details panel got styling changes, no longer covers notifications or character switcher
- Character Switcher got styling changes
- Fixed map close/open details panel toggle
- Fixed flicker issue with activity status on topnav
- When traveling you will no longer be able to skill
- When you begin a travel it will now auto cancel your current task
- Status panel now shows traveling and cancel function
- Fixed mobile UI for the toggle inventory
- Shopkeeper quest tab now displays items to gather/craft + items req to turn in
- Quest log now properly displays objective and item(s) to turn in
- Chest now drop randomly while skilling, still adjusting drop rates
- Wooden Chests were added, more to come once rates are better adjusted
- Fixed shopkeeper quest list from being cut off
- Added the Feathered Hat, +15% Gathering & Farming speed
- Added the Farmer Overalls, +15% Gathering & Farming speed
- 27 quests Added (fishing)
- 3 NPCs added
- Guild Overview page: Clicking on a guild member now takes you to their profile page
- Quest log now properly displays objective and item(s) to turn in
- Chest now drop randomly while skilling, still adjusting drop rates
- Wooden Chests were added, more to come once rates are better adjusted
- Fixed shopkeeper quest list from being cut off
- Added the Feathered Hat, +15% Gathering & Farming speed
- Added the Farmer Overalls, +15% Gathering & Farming speed
- 27 quests Added (fishing)
- 3 NPCs added
- Guild Overview page: Clicking on a guild member now takes you to their profile page
- Inventory bug fixed, items with 0 quantity.
- Rolled out a fix to correct everyones inventories quantities
- Added 27 icons (bronze)
- Rolled out a fix to correct everyones inventories quantities
- Added 27 icons (bronze)
- Account bound shop quest unlocks fixed
- Redesigned the Hub/Home
--> Added top 10 Leaderboards - total xp, total level, and combat level
--> Added membership panel
--> Added daily login and vote panel
- Fixed the issue with new guilds not being able to access the guild bank
- Fixed issue with membership not applying after payment
- Increased the max items per purchase in shops 999 -> 9999
- Redesigned the Hub/Home
--> Added top 10 Leaderboards - total xp, total level, and combat level
--> Added membership panel
--> Added daily login and vote panel
- Fixed the issue with new guilds not being able to access the guild bank
- Fixed issue with membership not applying after payment
- Increased the max items per purchase in shops 999 -> 9999
- Shrine will auto rotate after 3 hours, triggers automatically
- Mobile UI for the Map page has been fixed
- Guild region control is now working properly
- Events will now spawn all over the map
- Event spawn rates have been increased, hopefully there will almost always be a event running now
- 45 icons added, all of the Copper, Tin related items
- First wave of Guild Hall changes
--> Planks, and Nails will be used for building/upgrading rooms
--> Guild Hall room upgrades has been added (only some)
--> Guild portal can now be built to fight Guild bosses
- Shop quest unlocks are now account bound (except iron man mode)
- Mobile UI for the Map page has been fixed
- Guild region control is now working properly
- Events will now spawn all over the map
- Event spawn rates have been increased, hopefully there will almost always be a event running now
- 45 icons added, all of the Copper, Tin related items
- First wave of Guild Hall changes
--> Planks, and Nails will be used for building/upgrading rooms
--> Guild Hall room upgrades has been added (only some)
--> Guild portal can now be built to fight Guild bosses
- Shop quest unlocks are now account bound (except iron man mode)
- 83 quests Added (gathering, hunting, woodcutting)
- 15 NPCs added
- Right side inventory added, might have to CTRL+SHIFT+R (clear cache)
Notes: I'll be adding an equipment and quest tab to the right side inventory. I'd also note the hunting quests need to be fixed, currently the task requests the animal itself not one of the items it produces.
- 15 NPCs added
- Right side inventory added, might have to CTRL+SHIFT+R (clear cache)
Notes: I'll be adding an equipment and quest tab to the right side inventory. I'd also note the hunting quests need to be fixed, currently the task requests the animal itself not one of the items it produces.
Quest Log updated
- Now shows Quest giver with location
- Now shows Quest chain with options to click/navigate to the next quest in the chain
- Now shows Shop unlocks and for which merchant
- Quests in the log can now be shared with others, example: https://morndale.com/play/quests.php#quest-128
Shop/NPC Quest Tab Updated
- Items locked will now display their locked, with the required quest to unlock them
- Some quests now require you to both Gather/craft the item, and or turn in the items
Added 25 Quests
Added 11 Shopkeepers/NPCs (please note a lot of NPCs will be getting added but many will be updated at a later date to align better with Morndales Lore)
- Now shows Quest giver with location
- Now shows Quest chain with options to click/navigate to the next quest in the chain
- Now shows Shop unlocks and for which merchant
- Quests in the log can now be shared with others, example: https://morndale.com/play/quests.php#quest-128
Shop/NPC Quest Tab Updated
- Items locked will now display their locked, with the required quest to unlock them
- Some quests now require you to both Gather/craft the item, and or turn in the items
Added 25 Quests
Added 11 Shopkeepers/NPCs (please note a lot of NPCs will be getting added but many will be updated at a later date to align better with Morndales Lore)