Latest Updates
- Hunting got a rebalance for level reqs
- Blacksmithing got new components for each tier (plates, and rivets)
(NOTE: equipment stats are still WiP)
- New Armorsmithing (Metal Armor)
--> Mithril Vambraces
--> Mithril Platelegs
--> Mithril Sabatons
--> Mithril Gauntlets
--> Mithril Chestplate
--> Dark Iron Helmet
--> Dark Iron Chestplate
--> Dark Iron Platelegs
--> Dark Iron Gauntlets
--> Dark Iron Sabatons
--> Fel Iron Helmet
--> Fel Iron Gauntlets
--> Fel Iron Chestplate
--> Fel Iron Platelegs
--> Fel Iron Sabatons
--> Sargionite Helmet
--> Sargionite Gauntlets
--> Sargionite Chestplate
--> Sargionite Platelegs
--> Sargionite Sabatons
--> Adamantite Helmet
--> Adamantite Gauntlets
--> Adamantite Platelegs
--> Adamantite Chestplate
--> Adamantite Sabatons
--> Draenium Helmet
--> Draenium Gauntlets
--> Draenium Chestplate
--> Draenium Platelegs
--> Draenium Sabatons
--> Voidstone Helmet
--> Voidstone Gauntlets
--> Voidstone Platelegs
--> Voidstone Chestplate
--> Voidstone Sabatons
--> Titanium Helmet
--> Titanium Gauntlets
--> Titanium Platelegs
--> Titanium Chestplate
--> Titanium Sabatons
--> Elementium Helmet
--> Elementium Gauntlets
--> Elementium Platelegs
--> Elementium Chestplate
--> Elementium Sabatons
--> Nethersteel Helmet
--> Nethersteel Gauntlets
--> Nethersteel Chestplate
--> Nethersteel Platelegs
--> Nethersteel Sabatons
--> Eternium Helmet
--> Eternium Gauntlets
--> Eternium Chestplate
--> Eternium Platelegs
--> Eternium Sabatons
- New Leatherworking (Leather Armor)
--> Foxhide Coif
--> Foxhide Chestplate
--> Foxhide Plate Legs
--> Foxhide Vambraces
--> Foxhide Boots
--> Wolfpelt Coif
--> Wolfpelt Chestplate
--> Wolfpelt Plate Legs
--> Wolfpelt Vambraces
--> Wolfpelt Boots
--> Bearhide Coif
--> Bearhide Chestplate
--> Bearhide Plate Legs
--> Bearhide Vambraces
--> Bearhide Boots
--> Elkhide Coif
--> Elkhide Chestplate
--> Elkhide Plate Legs
--> Elkhide Vambraces
--> Elkhide Boots
--> Moosehide Coif
--> Moosehide Chestplate
--> Moosehide Plate Legs
--> Moosehide Vambraces
--> Moosehide Boots
--> Direwolf Coif
--> Direwolf Chestplate
--> Direwolf Plate Legs
--> Direwolf Vambraces
--> Direwolf Boots
--> Cavebear Coif
--> Cavebear Chestplate
--> Cavebear Plate Legs
--> Cavebear Vambraces
--> Cavebear Boots
--> Unicorn Leather Coif
--> Unicorn Leather Chestplate
--> Unicorn Leather Plate Legs
--> Unicorn Leather Vambraces
--> Unicorn Leather Boots
- New Tailoring (Cloth Armor)
--> Adept Hood
--> Adept Robe
--> Adept Leggings
--> Adept Gloves
--> Adept Boots
--> Expert Hood
--> Expert Robe
--> Expert Leggings
--> Expert Gloves
--> Expert Boots
--> Artisan Hood
--> Artisan Robe
--> Artisan Leggings
--> Artisan Gloves
--> Artisan Boots
--> Master Hood
--> Master Robe
--> Master Leggings
--> Master Gloves
--> Master Boots
--> Grandmaster Hood
--> Grandmaster Robe
--> Grandmaster Leggings
--> Grandmaster Gloves
--> Grandmaster Boots
--> Ascendant Hood
--> Ascendant Robe
--> Ascendant Leggings
--> Ascendant Gloves
--> Ascendant Boots
- New Gathering Plants/Resources:
--> Hollowstem - Hollowstem Floss
--> Gloomroot - Gloomroot Fiber
--> Nightweave - Nightweave Fiber
--> Eldervine - Eldervine Fiber
--> Aether Bloom - Aether Fiber
--> Cloudroot - Cloudroot Fiber
- New Weaving Threads:
--> Hollowstem Thread
--> Gloomroot Thread
--> Nightweave Thread
--> Eldertwine Thread
--> Aether Thread
--> Cloudroot Thread
- New Weaving Cloth:
--> Hollowstem Cloth
--> Gloomroot Cloth
--> Nightweave Cloth
--> Eldertwine Cloth
--> Aether Cloth
--> Cloudroot Cloth
- New Leatherworking Components:
--> Leather Lacing
--> Sheepskin Bindings
--> Boar Hide Lacings
--> Alpaca Sinew Cord
--> Cashmere Leather Ties
--> Angora Leather Bands
--> Bison Tendon Lacing
- New Animal Resources (Hunting Skill)
--> Sheepskin (hide)
--> Alpaca Skin (hide)
--> Cashmere Goat Hide
--> Angora Hide
--> Bison Hide
- New Leathers (Tanning Skill)
--> Sheepskin Leather
--> Alpaca Skin Leather
--> Cashmere Goat Leather
--> Angora Leather
--> Bison Leather
- Blacksmithing got new components for each tier (plates, and rivets)
(NOTE: equipment stats are still WiP)
- New Armorsmithing (Metal Armor)
--> Mithril Vambraces
--> Mithril Platelegs
--> Mithril Sabatons
--> Mithril Gauntlets
--> Mithril Chestplate
--> Dark Iron Helmet
--> Dark Iron Chestplate
--> Dark Iron Platelegs
--> Dark Iron Gauntlets
--> Dark Iron Sabatons
--> Fel Iron Helmet
--> Fel Iron Gauntlets
--> Fel Iron Chestplate
--> Fel Iron Platelegs
--> Fel Iron Sabatons
--> Sargionite Helmet
--> Sargionite Gauntlets
--> Sargionite Chestplate
--> Sargionite Platelegs
--> Sargionite Sabatons
--> Adamantite Helmet
--> Adamantite Gauntlets
--> Adamantite Platelegs
--> Adamantite Chestplate
--> Adamantite Sabatons
--> Draenium Helmet
--> Draenium Gauntlets
--> Draenium Chestplate
--> Draenium Platelegs
--> Draenium Sabatons
--> Voidstone Helmet
--> Voidstone Gauntlets
--> Voidstone Platelegs
--> Voidstone Chestplate
--> Voidstone Sabatons
--> Titanium Helmet
--> Titanium Gauntlets
--> Titanium Platelegs
--> Titanium Chestplate
--> Titanium Sabatons
--> Elementium Helmet
--> Elementium Gauntlets
--> Elementium Platelegs
--> Elementium Chestplate
--> Elementium Sabatons
--> Nethersteel Helmet
--> Nethersteel Gauntlets
--> Nethersteel Chestplate
--> Nethersteel Platelegs
--> Nethersteel Sabatons
--> Eternium Helmet
--> Eternium Gauntlets
--> Eternium Chestplate
--> Eternium Platelegs
--> Eternium Sabatons
- New Leatherworking (Leather Armor)
--> Foxhide Coif
--> Foxhide Chestplate
--> Foxhide Plate Legs
--> Foxhide Vambraces
--> Foxhide Boots
--> Wolfpelt Coif
--> Wolfpelt Chestplate
--> Wolfpelt Plate Legs
--> Wolfpelt Vambraces
--> Wolfpelt Boots
--> Bearhide Coif
--> Bearhide Chestplate
--> Bearhide Plate Legs
--> Bearhide Vambraces
--> Bearhide Boots
--> Elkhide Coif
--> Elkhide Chestplate
--> Elkhide Plate Legs
--> Elkhide Vambraces
--> Elkhide Boots
--> Moosehide Coif
--> Moosehide Chestplate
--> Moosehide Plate Legs
--> Moosehide Vambraces
--> Moosehide Boots
--> Direwolf Coif
--> Direwolf Chestplate
--> Direwolf Plate Legs
--> Direwolf Vambraces
--> Direwolf Boots
--> Cavebear Coif
--> Cavebear Chestplate
--> Cavebear Plate Legs
--> Cavebear Vambraces
--> Cavebear Boots
--> Unicorn Leather Coif
--> Unicorn Leather Chestplate
--> Unicorn Leather Plate Legs
--> Unicorn Leather Vambraces
--> Unicorn Leather Boots
- New Tailoring (Cloth Armor)
--> Adept Hood
--> Adept Robe
--> Adept Leggings
--> Adept Gloves
--> Adept Boots
--> Expert Hood
--> Expert Robe
--> Expert Leggings
--> Expert Gloves
--> Expert Boots
--> Artisan Hood
--> Artisan Robe
--> Artisan Leggings
--> Artisan Gloves
--> Artisan Boots
--> Master Hood
--> Master Robe
--> Master Leggings
--> Master Gloves
--> Master Boots
--> Grandmaster Hood
--> Grandmaster Robe
--> Grandmaster Leggings
--> Grandmaster Gloves
--> Grandmaster Boots
--> Ascendant Hood
--> Ascendant Robe
--> Ascendant Leggings
--> Ascendant Gloves
--> Ascendant Boots
- New Gathering Plants/Resources:
--> Hollowstem - Hollowstem Floss
--> Gloomroot - Gloomroot Fiber
--> Nightweave - Nightweave Fiber
--> Eldervine - Eldervine Fiber
--> Aether Bloom - Aether Fiber
--> Cloudroot - Cloudroot Fiber
- New Weaving Threads:
--> Hollowstem Thread
--> Gloomroot Thread
--> Nightweave Thread
--> Eldertwine Thread
--> Aether Thread
--> Cloudroot Thread
- New Weaving Cloth:
--> Hollowstem Cloth
--> Gloomroot Cloth
--> Nightweave Cloth
--> Eldertwine Cloth
--> Aether Cloth
--> Cloudroot Cloth
- New Leatherworking Components:
--> Leather Lacing
--> Sheepskin Bindings
--> Boar Hide Lacings
--> Alpaca Sinew Cord
--> Cashmere Leather Ties
--> Angora Leather Bands
--> Bison Tendon Lacing
- New Animal Resources (Hunting Skill)
--> Sheepskin (hide)
--> Alpaca Skin (hide)
--> Cashmere Goat Hide
--> Angora Hide
--> Bison Hide
- New Leathers (Tanning Skill)
--> Sheepskin Leather
--> Alpaca Skin Leather
--> Cashmere Goat Leather
--> Angora Leather
--> Bison Leather
- Health regen no longer refreshes page
- Equipment page soft caps fixed
- Health updates properly on the side bar when you increase CON
- Health updates on the side bar when unequip/equipping equipment
- DR scaling has been changed
- Equipment stats have been modified to fit more with this new DR
- Equipment page soft caps fixed
- Health updates properly on the side bar when you increase CON
- Health updates on the side bar when unequip/equipping equipment
- DR scaling has been changed
- Equipment stats have been modified to fit more with this new DR
- Battlepass changes:
--> System will now check users levels before assigning challenges
--> Challenges now can be skill, item, category, and sub category specific
--> Added a few new challenges for other skills, currently most were mining, smelting, or woodcutting related.
--> Claim All button has been added
--> Claiming rewards no longer refreshes page
--> Rerolling challenges no longer refreshes page
--> System will now check users levels before assigning challenges
--> Challenges now can be skill, item, category, and sub category specific
--> Added a few new challenges for other skills, currently most were mining, smelting, or woodcutting related.
--> Claim All button has been added
--> Claiming rewards no longer refreshes page
--> Rerolling challenges no longer refreshes page
- Formula Changes:
--> Replace bracket DR with logarithmic curve, stats never cap, always grow
--> STR multiplier: ×2.0 → ×1.2 for melee damage
--> DEX multiplier: ×2.0 → ×1.2 for ranged damage
--> INT multiplier: ×2.5 → ×1.5 for magic damage
--> Secondary cross-stat multipliers: ×0.5 → ×0.3 (STR & DEX)
--> DEF multiplier: ×2.0 → ×1.2 for physical defense
--> CON HP scaling: +10 per point → +15 per point
--> crit/evasion/speed: replaced with soft exponential curve capping at 75
--> Accuracy DR: replace brackets with soft curve
- Combat Engine (dungeon_engine.php):
--> Monster defense multiplier: ×0.5 → ×0.4
--> Monster damage to players: subtract flat armor, then apply percentage reduction
- Stat Points:
--> Points per level: 3 → 2
- Dungeon scaling has been dialed back (hopefully this encourages group play, as you'll need it):
--> Solo: 1.0× monster HP, 1.0× damage
--> Duo: 1.1× HP, 1.1× damage
--> Trio: 1.2× HP, 1.2× damage
--> Quad: 1.3× HP, 1.3× damage
--> 5-man: 1.4× HP, 1.4× damage
- Monsters:
--> Added levels to monsters (used backend for balancing)
--> Gave all monsters baseline accuracy, evasion, and crit chance based on level
- Bug Fixes:
--> monsters page: fix defense multiplier from 0.7 → 0.4 to match dungeons
The changes made to formulas are done to help create a cushion for mid/end game, this will make equipment a primary focus over stat point dumping.
--> Replace bracket DR with logarithmic curve, stats never cap, always grow
--> STR multiplier: ×2.0 → ×1.2 for melee damage
--> DEX multiplier: ×2.0 → ×1.2 for ranged damage
--> INT multiplier: ×2.5 → ×1.5 for magic damage
--> Secondary cross-stat multipliers: ×0.5 → ×0.3 (STR & DEX)
--> DEF multiplier: ×2.0 → ×1.2 for physical defense
--> CON HP scaling: +10 per point → +15 per point
--> crit/evasion/speed: replaced with soft exponential curve capping at 75
--> Accuracy DR: replace brackets with soft curve
- Combat Engine (dungeon_engine.php):
--> Monster defense multiplier: ×0.5 → ×0.4
--> Monster damage to players: subtract flat armor, then apply percentage reduction
- Stat Points:
--> Points per level: 3 → 2
- Dungeon scaling has been dialed back (hopefully this encourages group play, as you'll need it):
--> Solo: 1.0× monster HP, 1.0× damage
--> Duo: 1.1× HP, 1.1× damage
--> Trio: 1.2× HP, 1.2× damage
--> Quad: 1.3× HP, 1.3× damage
--> 5-man: 1.4× HP, 1.4× damage
- Monsters:
--> Added levels to monsters (used backend for balancing)
--> Gave all monsters baseline accuracy, evasion, and crit chance based on level
- Bug Fixes:
--> monsters page: fix defense multiplier from 0.7 → 0.4 to match dungeons
The changes made to formulas are done to help create a cushion for mid/end game, this will make equipment a primary focus over stat point dumping.
- Dungeon Fixes & Updates:
--> Max group size is now 5
--> Party leaders can now "unready" properly
--> Potions panel gives a break down of each users potions/food
--> Max group size is now 5
--> Party leaders can now "unready" properly
--> Potions panel gives a break down of each users potions/food